Ollin

Video

  • Video - import OllinVideo to play a video file into a sketch as a live image. Each decoded frame arrives as a GPU texture that you draw with drawImage, and a CPU snapshot() gives you the pixels for reads and analysis
  • Slit scan - SlitScan keeps a rolling history of frames and reads it back through a per-pixel time delay. That gives you, for example, the classic scan, time ripples, displacement maps

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